.nds
.thumb

.include "armips/include/animscriptcmd.s"

.include "asm/include/abilities.inc"
.include "asm/include/items.inc"
.include "asm/include/species.inc"
.include "asm/include/moves.inc"

.create "build/move/move_anim/0_129", 0

a010_129:
    initspriteresource
    loadspriteresource 0
    loadspriteresource 1
    loadspriteresource 2
    loadspriteresource 3
    loadspritemaybe 4, 0, 0, 0
    loadspritemaybe 5, 0, 1, 1
    loadspritemaybe 6, 0, 2, 2
    loadspritemaybe 7, 0, 3, 3
    callfunction 78, 1, 0, "NaN", "NaN", "NaN", "NaN", "NaN", "NaN", "NaN", "NaN", "NaN"
    loadparticle 0, 154
    waitstate
    unloadspriteresource
    resetsprite 0
    resetsprite 1
    resetsprite 2
    resetsprite 3
    callfunction 33, 5, 0, 1, 0, 12, 0, "NaN", "NaN", "NaN", "NaN", "NaN"
    waitstate
    playsepanmod 1863, -117, 117, 4, 2
    addparticle 0, 2, 17
    cmd37 6, 0, 2, 1, 0, 0, 0, "NaN", "NaN"
    addparticle 0, 1, 17
    cmd37 6, 0, 2, 6, 5, 0, 0, "NaN", "NaN"
    addparticle 0, 0, 20
    wait 2
    wait 18
    repeatse 1849, 117, 4, 3
    callfunction 36, 5, 2, 0, 1, 2, 264, "NaN", "NaN", "NaN", "NaN", "NaN"
    callfunction 36, 5, 2, 0, 1, 2, 272, "NaN", "NaN", "NaN", "NaN", "NaN"
    waitstate
    waitparticle
    unloadparticle 0
    callfunction 33, 5, 0, 1, 12, 0, 0, "NaN", "NaN", "NaN", "NaN", "NaN"
    waitstate
    end

.close
